About Ourgame
Leading company in the global mind
sports industry
Founded in 1998, Ourgame (06899.HK) is the world’s leading provider of mind sports. Ourgame has been listed on the main board of the Stock Exchange of Hong Kong Limited since 30 June 2014 under the stock code 6899.
Focusing on the realm of mind sports, Ourgame has successfully built its unique mind sports ecosystem that integrates online games, mind sports tournaments, game show production and distribution, and sports entertainment. In addition, it manages five major service platforms for online games, eSports, mind sports, global poker entertainment and sports industry e-commerce. The interactions among the various platforms facilitate transformation of resources effectively, so as to help Ourgame achieve chain development in the mind sports area.
Meanwhile, Ourgame has been accelerating its business expansion and international foothold establishment along the five major service platforms through acquisitions of top-notch intellectual properties and collaborations with high-caliber partners. Ourgame owns the world’s top-notch mind games brand World Poker Tour (WPT) and cooperates seamlessly on a long-term basis with various authorities in hosting top-of-the-range mind sports tournaments including the "World Bridge Series Championships", the "World Online Bridge Championships" and the "World Mahjong Sports Games", etc. Ourgame has been promoting board and card games towards a direction of becoming more standardized, tournament-focused and evolving into an individual sports category, with the goal of establishing a mind sports contest platform that shared by participants from around the world.
The integration and interconnection of resources in the mind sports area have evolved into an unparalleled core competitive edge of Ourgame. This edge drives the integrated development of mind sports on a global scale while inheriting and promoting the Chinese card and board game culture, and brings Ourgame closer to its goal of becoming a global sports entertainment company.

OUR BUSINESSES
1Online Games Platform
Ourgame World: Open the Golden Age of Online Board and Card Games
Ourgame World (“联众世界”) is one of Ourgame’s five major service platforms. It is the global leading board and card game developer and operator, and also one of the earliest online board and card game platforms in China. Established in 1998, Ourgame World has more than 700 million active users worldwide and over 200 online games for PC, Web, and mobile. Ourgame World, which consists of Ourgame Hall, Ourgame Poker World, and Ourgame Mahjong World, hosts online select platform for Ourgame’s top-tier board and card game players. In addition, Ourgame World is a key entrance to the Ourgame ecosystem and houses the core clientele.

2E-Sports Platform
Allied e-Sports: Chinese eSports Brand Targeting the Global Market
Allied e-Sports was established in March 2016 with efforts led by Ourgame and support from Kongzhong Corporation and iRena. Adopting the global eSports industry’s existing ecological model that integrates content and platform, Allied e-Sports has evolved into a leading brand in the industry by building its own global network of eSports arenas, organizing branded tournaments with a professional sports event mindset, and producing and distributing diversified peripheral eSports tournament programs.
Overseas subsidiaries include the US-based eSports Arena and the Europe-based ELC Gaming
Esports arenas in operation: Beijing Wangyu Esports arena, Santa Ana Esports arena, Europe Big Betty mobile Esports arena; E-Sports arenas under construction: Oakland, Las Vegas, Shenzhen, Gui'An and North America mobile Esport arena.
Proprietary international competition brands owned by Ourgame include Big League, Esport Superstars, Legend Series, etc.

3Mind Sports Platform
Zhongqi Weiye (中棋惟业) : New Era for Board and Card Games Industry
Authorized by the Board and Card Games Administrative Center of General Administration of Sports of China, Zhongqi Weiye was founded in 2015. It has been leading the informatization of integrated board and card games businesses, with the goal of building digital platforms for integrated services, membership management, and competition management for China’s board and card games industry. The Company actively promotes the Internet Plus transformation of board and card games, taking them into a new digital era.
The exclusive partner for the Board and Card Games Administrative Center’s “Internet+” Project for the next 15 years
Established an open-ended, entertaining board and card game contest management platform to promote the development of competitive board and card games. The Board and Card Games Administrative Center has included game genres such as “Competitive Two against One,” “Competitive Guan-dan,” “Competitive Sheng-ji,” and “Competitive Da-bo-luo” as its official sports events
Creating a new model for education and training of board and card games.
